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Old 05-22-06, 08:50 PM   #10
OKO
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Join Date: Jan 2002
Location: Solar system, mainly on earth
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I have a solution to ground a sub at mission start and to ensure he won't move up during the mission :

http://okof4.free.fr/fichiers/DW/edi...rounded_sub.mu

I used a dynamic location to do that =>

1) put the grounded sub in deeper water (20ft is enought) than where he will be at mission start
2) create a dynamic location where you want the grounded sub to be, and assign the grounded sub to this location
3) create a script => set depth of the grounded sub at 50ft under the dynamic location for 50000 seconds
4) use an automatic trigger to launch the script at mission start

If you don't call the script at mission start, and only use the dynamic location, the sub will start grounded, but will slowly move up during the mission.

If you proceed as described above, your grounded sub won't move a centimeter during all the mission time (I just tested it for 30 minutes in X16 ...)
Use transit WP to avoid the concerned sub to move if he detect the ennemy.

But I don't know what will happen if a torpedo is fired at him ...
I will try ...

anyway this is actually working as you want, concerning your scenario, where I suppose no torp will be fired at the damaged sub.

So this problem is solved ... but there is another bigger problem => the DSRV is awfully bugged, I couldn't managed to make it work properly on all my tests, so I gave up ...

So, unfortunatly, I can't see how you could make your scenario working with the DSRV ...

but the sub could ground and stay grounded !
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