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Old 03-05-18, 09:43 PM   #8
aanker
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Join Date: Apr 2004
Location: Yellow Sea
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OK, a couple of questions, regarding SaveData.clg and JSGME.
Question 1
I ran a stock mission (Battle off Samar) for a few minutes and a few ships got sunk, 3 or 4, but I did not shoot any torpedoes. Then I made a Save file and exited the game to examine the files you list.

Replayinfo.rep: found it, a binary file but should be easy to parse.
Replayinfo.rep this file saves the name of the mission (the name you saved the game under in SH4), it is used to generate the list of Saves to use to choose the report from.
ActiveUserPlayerUnits.upc: readable text, no problems.

SaveData.clg: zero-length file? Does this only contain the player kills maybe? What about all the AI kills?
Yes, only player kills
SaveData.crp: readable text, no problems.

GamePlaySettings.cfg: readable text, no problems.
Question 2
As a second (minor) issue, I found a problem running the report tool. I started SH4Report_5102.exe, double-clicked my Save file and the following error came up:
This tool is meant more for career mode but the files have the same function. Anyway, to install it, follow my pictures, you need to navigate to where SH4.exe is and highlight that folder. The report tool goes in /documents/SH4/data/cfg/SaveGames. This needs to be done first to create the ini file. The error below is because the ini file wasn't created.
Cannot open file "...GAMEPATH\Mods\JSGMEini". The system cannot find the path specified.
My game install is a stock Steam d/l with no mods/addons at all. I guess SH4Report requires JSGME to be present.
Yes, install JSGME. Good luck with your project, now you know what each file is for. BTW, Steam didn't exist or nobody used it when the report tool was made. I prefer a DVD.

Happy Hunting!
Cheers,
4Shades

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