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Old 02-23-18, 11:53 AM   #14
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
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Quote:
Originally Posted by jrolson View Post
Version 1.1
In Progress

General
PersicopeDpethinFeet variable now applied to the auto dropping of masts
Fixed the <n> in event headers
Helo and aircraft now support 0 sonobuoys and 0 depth bombs
Helo torpedo hardpoints added
CIWS particle now specified in ship txt file: Anti-MissileGunParticle=ships/particles/tracers_burst
Tree density now specified by biome
New terrain shader and textures for better visuals and performance
Fixed an offset bug with Scenery object spawn locations

New vessels added:
usn_ssn_seawolf, usn_ssn_los_angeles_flt3, plan_ssbn_xia, plan_ssn_han, plan_ssk_song, plan_ss_ming, plan_ss_romeo, plan_ddg_luda, plan_ddg_luda3, plan_ddg_luhu, plan_ddg_sovremenny, plan_ff_chengdu, plan_ff_jianghu, plan_ff_jianghu3, plan_ffg_jiangwei, plan_lst_yukan, plan_lst_yuting, plan_aor_fuqing, plan_ap_qiongsha, plan_as_daijiang

New weapons added:
plan_yu-1, plan_yu-5, plan_yu-7, plan_cy-1, plan_fqf2500_mortar, plan_type81_mortar, plan_type87_mortar, plan_type_79a_shell

New aircraft added:
plan_z-9, plan_y-8x


Campaign
Fixed a bug where RESUPPLY_CONVOY_1 could erroneously be called
Fixed an icon display issue where a port invaded by a landing force did not update colour
Added South China Sea bathymetry data
Added South China Sea chart
New campaign "campaign003" created for South China Sea

South China Sea Progress
Work on the South China Sea campaign is coming along well. New vessels, including the playable Seawolf and Los Angeles Flight III (688i) classes, new aircraft and weapons as well as the setup for the campaign map are now completed.



Aside from the new vessels and aircraft of the PLAN (Peoples Liberation Army Navy), the terrain system has also had a complete overhaul to improve visuals and performance as well as adding support for larger cities and air bases.




Sources,
http://steamcommunity.com/app/541210...2967807455160/
http://steamcommunity.com/games/5412...87635410711880
Is that picture of the Seawolf in port mean we will have 3-d ports now? That would be so cool
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