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Old 05-22-06, 11:32 AM   #11
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
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PM your emails but it will be a few days as I have to make sure this has no bugs. I did a major re-edit of the RND and a single mistake causes CTD. I must start careers in various periods to find this out as RND edit show when you load a patrol.
Note, this is a GW modded Rnd. You must at least have the ships and stuff from GW to use this RND
I have developed many ways to check the files quickly but that is not proof.
Like I said, this was one patrol and may have been unusual.
However, the fact it seemed to be the direction I was hoping for is at the least, somewhat promising.
If a few more patrols are similar I will be very pleased. If not, it will be a big let down.
Of course the fact I was held under for 51/2 hours real time (not counting the extra hour to wait until there was no further warship sound) makes testing a longer process than when you are killed in 20 minutes!
I noticed in the U-Boat books I have bought that if a boat can get deep it has a decent survival chance. Most boats were damaged on or near the surface. Not that many were not sunk deep as well. But since only one in every seven boats returned in 1944 and most were sunk by aircraft it seems that if we can get deep we should have a better chance to survive than we have been having.
As I think I have been interpreting.

Wulfmann
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