Just another thought on mid patrol repairs.
As it stands right now the Sabotage/Malfunctions categories are:
Snort extend time
Periscope optical effects
Flak guns
Radar
These 4 are miscellaneous files
Then there are 2 sub files:
NSS_UboatXX.CFG
NSS_UboatXX.SIM
Right now they are mostly repairable mid patrol. What do you think about
having the one category or the other non repairable. That may strike a balance between the two sides of the discussion.
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Nuke 'em till they glow!
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