View Single Post
Old 05-22-06, 01:59 AM   #41
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default Re: sabotage

Quote:
Originally Posted by HEMISENT
Quote:
Originally Posted by JScones
Quote:
Originally Posted by irish1958
Since the files are tweakable in the SH3CMDR, instructions should be written so a monkey can do it.
Hemisent, how helpful are the instructions in the header of randomised events file? Does something more detailed need to be written? .
My personal opinion is that they need to be simplified a great deal as not everyone can understand all the symbolism used by those for more computer knowledgable. To be honest, the only reason I have been able to get this far is because of all the numerous back and forth PM's between yourself, Gouldjg and me. Plus the many, many posts on different threads that you have responded to. Keep in mind that Gouldjg and I are really the only ones that I am aware of to have delved into randoms from the beginning with a whole lot of assistance from you we're making great progress.
In the end the procedure itself is simple but understanding the proper format is the key.
I have a file containing all the posts and examples from the beginning that I use to keep things clear.
I believe a user friendly tutorial is badly needed and with your new randomization process it's needed more than ever.
If you want to after the initial release of 2.6 I would be glad to help with a tutorial at least with the random examples I already have on file.
Yeah, but remember, you started from scratch and blazed the trail (in a way, you even started before I wrote the functionality!). Everyone else now has yours and gouldjg's lead and examples to go by. So that should make it a bit easier for others.

But I would love for you to help with the tutorial.
JScones is offline   Reply With Quote