The next release of Fotrs Ultimate will have the Clemson firing torpedoes. They will begin to launch towards a target at about 1500 yards, and will continue to fire at various intervals until the torpedo inventory is spent.
Regarding a "player controlled" ship unit, I would think they will work similar to any other AI gun on the ship. Firing when a target is detected, and when it comes into range.
Making them so the player could fire them from a deck mounted weapon (torpedo launcher) would require additional work...but certainly doable. The launcher should be able to preform much like a player controlled deck gun, with the "ammunition" being the AI Torpedoes I'm designing.
__________________

The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813
USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
|
|