Quote:
Originally Posted by Ducimus
im almost 100% positive the game "cheats" on its depth settings. When the AI does acutaly attack, it rarely misses with its default settings. Infact, when depth charges are dropped, i acutaly go deeper to get away from that depth. Assuming that the depth charges are "set" at whatever depth i was when they were first launched.
Of course, those depth charges still seem to manage to explode close, regardless of depth change 
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and i agree they are rarely very far out depth wise-- in fact if they just learned to drop the DC's in front of you instead of directly over head- i'd be dead every time..
any sensible AI routine would allow for the time the DC take to reach the set depth--that would in it self make life far more interesting and tactical--and satisfying--
mind you again as default (again once the AI had inexplicably "broken"--i'd stake a lot on that being true by the way) in my game the DD's suddenly just couldn't find you at all---only surfacing would alert them to your presense and that with the game as stock no mods at all--
so you have one group with uber DD's one with utterly dumb DD's with no obvious explanation for the difference in behaviour--
maddening
there are no hidden registry entrys for AI behaviour any one know --i cant see any---older games allowed for the use of registry entrys to customise elements of the gameplay--there's nowt like that with SH3 am i right?
there's summat kooky going on some where--
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