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Old 05-21-06, 12:55 PM   #2
CB..
Ace of the Deep
 
Join Date: Apr 2002
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sounds logical to me..."borrows tin hat"--

im guessing the AI might not even be that particular regarding the sensors..i'm guessing that it just uses the one with the longest range to find you---then switches to sonar (if the game is that well made) to get depth reading before making a DC run...
i would not be at all surpirsed if it doesn't actually use any sensors to get your depth..and that it in effect simply "cheats" getting depth info directly from the game engine in some manner---
i've been successfully blown out of the water by DD's with no active sonar on them at all..so how did it get the depth right...co-incidence??? how did it know what sort of depths to try? co-incidence?

it may be an assumption to even think the game follows any sort of realistic real world pattern...

but the end of the day the main problem with the AI is that it just doesn't co-operate terribly well (tho i still maintain the AI was great untill summat went wrong after a few hours of play---never to return --those creeping attacks were IMO real not imagined - i spent hours just watching them--as much as i tried to convince my self other wise..either way for me they simply stopped happening after maybe 10-20 hours gameplay never to return)

that and the woe full lack of sensor blindspot after a DC drop- makes the whole gig a bit of a lash up--

mind you i dunno---what you say sounds ok to me..
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