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NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)
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01-10-18, 06:07 PM
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ghost02
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Join Date: Jul 2016
Posts: 19
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The recently released Torpedo Alarm Mod
http://www.subsim.com/radioroom/showthread.php?t=236184
brings up a good point. What is a 'realistic' reaction to a premature torpedo? Is it something to add to NYGM?
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