Quote:
Originally Posted by Jeff-Groves
Have you got the torp doors animations adjusted?
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no jeff, that`s on the to do list, thinking of using 2 sets of the file, one for the back doors and one for the fronts, and just stick some really low poly meshes in the doors that are not being used,(just to lower the file size)and setting the extended data to hide them, then give the main bone a position flag and move the whole thing backwards or forwards into position, in theory the doors will still have the same offset to the main bone so should stay where they are..... time will tell, and like I said its a bit of a hack job