how does the game respond to the adding of extra destroyers marked as escort=false
this might be a way to bump up the numbers to realistic levels
(on a percentage of convoys that did have much higher numbers of escorts than stock--alledgedly just to avoid getting into some tedious realism debate about this)
would be eye candy only -- sadly having realistic numbers of escorts just results in relative anarchy..
possible experiments to try?
no doubt allready tried but---
greater ship spacing to allow for higher number of active escorts..
specific additional escorts with reduced sensor capacity turning circle top speed etc to make up the numbers..
greater use of crew capacity on additional escorts to even out the difficulty--crew capacity of novice etc on additional escorts--
expert on remaining DD's
removal of most of the DC capacity on additional escorts--
i agree most convoys i've read about had huge amounts of escorts well above stock numbers..some convoys had more escorts than merchants...or at least the balance was pretty close..50/50 60/40 70/30 etc etc
i did pretty much the same thing as you i went thru the RND file and added at least two extra escorts to every convoy..(what a job argghh) any more and the gameplay just got so messy that the atmosphere was lost..
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