Thread: [WIP] Type IX for sh5
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Old 01-05-18, 08:36 PM   #174
mkiii
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Join Date: Sep 2007
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Quote:
Originally Posted by Jeff-Groves View Post
I knew that was coming.

Also the following posts about cutting the hole.
Open Bunker was the same kind of thing. Only I did it all in a hex editor.


Been busy with some SH4 animation stuff but I'll look at the SH5 animations again soon.


I'm thinking you can't open or work with the animation file for the torps?
I can open them and stick new meshes in Jeff, but the animation itself is no go in gr2 editor, I may have a workaround for it, its a bit of a bodge but may work, not tried it yet been too busy butchering geometry.
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