Quote:
Originally Posted by Onkel Neal
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I am not sure I am ready for these types of VR games. Especially the ones where you walk around.
This will require quite the change in gaming room paradigms. It might be a hard sell to CinCHome that I need an empty room for my gaming. We are not exactly blessed with a lot of empty rooms that can be dedicated to gaming.
Since my dogs sleep next to me while I am gaming, a walking VR game might result in stepped on tails.
It was quite amusing watching people who evidently had never played any type of SubSim playing this. What is learned second nature to us here, is evidently not self-evident to brand new players.
One thing I thought was especially disturbing was the graphic of being trapped in a compartment and seeing the water level rise. Yikes, the things nightmares are made of.
One thing I did not understand: Is there no way to compensate for the height of the player? I am sure I was not the only one cringing when a person wearing a VT headset stood on a wheeled office chair. What could possibly go wrong.
But, are shorter players really at that much of a disadvantage in VR games and there is no way to compensate??