2 of 6 UGSTs I fired in a test circled instead of running out on the assigned snapshot bearing. The other four torps were assigned to contacts.
I had no indication when wires were broken other than that, some time after ordering turns, the torps had not in fact turned. This meant that I did NOT cut the wires to reload the tubes. In one 2-torp salvo, one torpedo made the kill after both wires had been cut. But, since I did not manually close the tube door, I was able to shut down the second torp, and probably would have done so in game without even realizing that the wires had ever been cut.
The second salvo was a total miss. I realized it was a miss and tried to resteer. They didn't react, indicating broken wires. Since they couldn't be resteered on target, there was no reason not to shut them down.
I think the shutdown problem is not something that can be so casually overlooked as previously anticipated.
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