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Old 12-21-17, 04:18 PM   #525
CrysisGam3r
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Join Date: Aug 2012
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*******Forgot to mention in my above post that the Start at Sea file in Cfg folder only has the following**********



;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;This file contains the German base coordinates that are used when the
;"Start patrols at sea" option is selected in SH3 Commander.
;
;Further bases can be added as necessary. To ensure that players can still dock
;in port if they choose to, keep the coordinates within 25km of the original start
;point.
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




*****There is no other info or doesn't seem to German base coordinates.*******

******As an example here is ship displacements file in Cfg and you'll notice the info below the file discription which Start at Sea does not do..*********




;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;Contains displacement information used for generating random tonnage values for
;selected ships. New ship classes can be added - use the SH3\data\Sea\xxxx folder
;as the section name. Remove ships from calculations simply by deleting whole
;section. UpperDisp, LowerDisp and/or YearlyDispAdjust keys can be added to each
;ship class to override defaults.
;
;For this file to be used, you must select the "Randomise ship tonnage" option
;from within SH3 Commander.
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[SETTINGS]
DispPrecision=10
RenownAwardedEqualsRandomTonnage=0

[DEFAULTS]
UpperDisp=1.15
LowerDisp=0.75
YearlyDispAdjust=1.02





*********or Static settings file**********





;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;This file stores static data file settings. Any valid gameplay setting can be
;included. NOTE: Changes in this file get written to the respective game files
;LAST, ie after any other SH3 Commander related changes (except details chosen when
;starting a new career).
;USAGE:
;[Name of the file including the full path from the "data\" level]*
;ApplyToPeriod=<Start date as YYYYMMDD>|<End date as YYYYMMDD>**
;<SectionName>|<KeyName>=<Setting> for text files OR
;<Offset value>=<Setting> for binary files (do not include comments)
;
;*Prefix each repeated section name with #: to ensure that the name is unique.
;**ApplyToPeriod is optional. If excluded, changes will be applied throughout the
;whole war. If included, changes will only be applied during the period specified.
;
;Note that no validation is performed on the values you enter.
;
;This file or entries can be deleted if feature unwanted.
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

;----------------------------------------------------------------------------------
[data\Cfg\Basic.cfg]
;The below lines allow player to set U-boat emblem at start of career
RENOWN|FirstRankRenown=100
RENOWN|SecondRankRenown=350

;The below lines provide more realistic promotions (sooner) and medals (longer)
;within the context of the SH3 game engine
;PLAYER_RENOWN|RankLevel0=0; SCORE
;PLAYER_RENOWN|RankLevel1=1499; SCORE
;PLAYER_RENOWN|RankLevel2=7999; SCORE
;PLAYER_RENOWN|RankLevel3=15999; SCORE
;PLAYER_RENOWN|MedalSettings0=0.25
;PLAYER_RENOWN|MedalSettings1=0.5
;PLAYER_RENOWN|MedalSettings2=1
;PLAYER_RENOWN|MedalScore0=3000;2 class, SCORE
;PLAYER_RENOWN|MedalScore1=6000;1 class, SCORE
;PLAYER_RENOWN|MedalScore2=20000; knight, SCORE
;PLAYER_RENOWN|MedalScore3=30000; oak leaves, SCORE
;PLAYER_RENOWN|MedalScore4=40000;swords, SCORE
;PLAYER_RENOWN|MedalScore5=50000;diamonds, SCORE
;PLAYER_RENOWN|MedalScore6=90000;all, SCORE

;The below lines increase the number of badges available for awarding and defers
;receipt of clasp and GC until later in the war, to closer reflect actuality
;MEDALS_CREW|RenownStep=50; RENOWN, u-boat badge
;MEDALS_CREW|SunkInPatrol=60000; TONNAGE, front clasp
;MEDALS_CREW|SunkInPatrolGerman=60000; TONNAGE, GC

;----------------------------------------------------------------------------------






*********Seems to me like Start at Sea won't work at all as the file is not complete.************


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