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Old 05-20-06, 08:05 AM   #3
DeepSix
Seasoned Skipper
 
Join Date: Mar 2005
Location: Music City
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I try to have Weapons and Nav both manned when the officers don't need a rest (if for no other reason than that this ain't a cruise ship! ) Eventually, if they get decorated with the German Cross in Gold, you can leave them at their posts 24-7.

IIRC, having an officer qualified on gunnery and flak will significantly improve your efficiency (the green bar above each compartment) in those areas. My watch officer is always qualified as a watchman, a gunnery officer, and a flak gunner, in that order (although the order does not matter). By the same token, having an officer qualified as a torpedoman greatly improves the efficiency in torpedo compartments when reloading.
__________________

Jack's happy days will soon be gone,
To return again, oh never!
For they've raised his pay five cents a day,
But they've stopped his grog forever.
For tonight we'll merry, merry be,
For tonight we'll merry, merry be,
For tonight we'll merry, merry be,
But tomorrow we'll be sober.
- "Farewell to Grog"


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