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Old 05-19-06, 09:28 PM   #21
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Quote:
Originally Posted by Enfilade
what happens when the malfunction/sabotage mod is updated to a newer version? I would hate to lose the entire functionality of Commander if the newer version caused some conflict.
The Sabotage/Malfunction mod is nothing more than a long text file which can be copy/pasted right into the Randomized events.CFG in Commander.
Any updates or revisions can be swapped very easily. The mod is being put together specifically for Commander 2.6. Thermal Layers is already working properly in Commander and Sabotage/Malfunctions is written the same way only utilizing the new date function.
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