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Old 05-19-06, 08:27 PM   #19
Enfilade
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Join Date: Aug 2005
Location: Sydney, Australia
Posts: 91
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I'm for combined malfunctions/sabotage. I do have one question: if 2.6 is to be the final Commander and the sabotage/malfunction element is built in... what happens when the malfunction/sabotage mod is updated to a newer version? I would hate to lose the entire functionality of Commander if the newer version caused some conflict.
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