Agreement. but...
Agree that's the way it is but shouldn't it be worked so that there is common agreement amongst the designers and developers such that additional, multiple mods can co-exist? It's not a deal breaker but why would I not, as a designer/developer, code my game such that multiple versions of mods can co-exist? I for one, would love to have the 2004 campaign installed but don't because it conflicts with other mods because they all utilize the override name space. Wouldn't it make sense to load from among the various mods at mission/campaign loading screen? From a user's perspective it makes a lot of sense. Useability from the user's perspective is what I'm arguing if, in my opinion, we want to keep this game front and center in game's minds for the foreseeable future.
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