Thread: [REL] FOTRS Ultimate Project
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Old 09-27-17, 10:49 AM   #5343
propbeanie
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No, vmialpha454, I had cross-contaminated the game. It was "disappearing" with the lock set to supposedly keep it on the screen. What we have found (well, me anyway - everybody else probably already knew this) is that it is very important to clear the Save folder ("My Documents / SH4" in a Stock install) anytime you are changing versions of a mod. You don't even have to load an old Save for it to happen. You can end up "cross-contaminating" the whole game inadvertently by just playing it with a Saved game from a different mod or version still in the Save folder. Our next update will probably require a fresh install of SH4, since there are so many changes coming. Definitely something to look out for, and makes reading the ReadMe stuff for a mod very important to me now...

Now, as to "The Sound"... this is scary... at the 50 second mark in this video, is that what you're hearing?



If so, you should not be able to get that sound... in theory, anyway... Do you have any other mods added in, or have you altered any of the files yourself? Look in your Game / Data / Sound folder for the file "Submarine_CrashDive_INT.wav". It should be 14 seconds long time-wise, and 2.5 megabytes in size. If it's different, then we want to know which version of the mod are you playing - er, sorry, testing - and where did you get it from? We are currently using v0.63, available in the first post of this thread.

Now, if you are getting a different sound, and / or you are using v0.63, can you describe the circumstances? Can you reproduce it? The way we used to get that sound was from the last few bits of the "Submarine_CrashDive_INT.wav" file, which was the bell that clangs for the crash dive. The file was like 21 seconds long, which is too long of a WAV file for the game to use in that particular "sound effect" situation (others that long or longer are fine where they are, for the most part). Those last bits of the file would get "stuck" in the RAM, and when your boat crash dived and then used Time Compression (which alters the audio stream), that's when you would get "The Sound" when back at normal TC. One thing of it was that you could NOT get it to go away, unless you kept some TC on. Normal TC, and you heard "The Sound" ad infinitum ad nauseum, until you quit the scenario. Time Compression has been limited in the FotRSU mod for more reasons than just one, and some of the other sound issues have been minimized by doing this. So we would need as much detail as you can possibly remember from when you got the sound anomaly, please. This would include whether or not you have cleared your Save folder prior to activating the mod, and if not, what mod(s) did you have activated previously? If they've got a CrashDive sound file longer than 15-16 seconds, that could very well be the issue... maybe...
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Last edited by propbeanie; 09-27-17 at 11:15 AM. Reason: 5th grader spelling... sheesh.
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