UUV Mk2 preliminary tests indicate new speed depth control function working as outlined. However the UUVs sonar
performance of my game is, or has been, screwed !
UUV Mk 2 performance is unreliable, random and full of inexplicable inconsistencies. Egs:
(1) Identical Kilo contacts, tracked by 2 UUVs on 180 deg opposite courses. Both contacts at same speed, depth and
course. Kilo A at 8.5 nm tracked but Kilo B at 5.7 nm hidden. Passage of time and repositioning UUVs did not affect this.
(2) FFG close-in had initial track only with no updates.
(3) Phantom contacts.
LW - I have emailed selected dumps.
I remember a while back writing that UUV developments in the game are likely to finish up in a cul de sac.
(By one means or another) Prophetic or just anticipatable ?