Quote:
Originally Posted by G Man
I'm playing SH4 trigger maru high realism and approaching contacts in poor visability on radar range 3000 yards I found I still couldn't see the target when the radar range got the the short range boundary,which should have been about 100 yards. When I pinged the target it showed 1000 yards. I closed in using sonar ranges an got visual contact at 300 yards, so the sonar is accurate and the radar PPI screen is way out. Has anyone else had this problem and is there a fix for it?
|
I'm assuming you're using TMO 2.5??
Use "
1.5_Optical Targeting Correction 031312 TMO 2.5" with its Radar that accurately measures a target to within 50 yards or less. You need to know what your looking at, but once understood you can get accurate readings much as the real life radar produced.
There's a tutorial "Using Radar" with the mod that explains how to read the screen.
Of course you need to have a way to input that estimated Radar found range....that's why there is also a Range Dial added to the stock games "Attack Data Tool" to do just that....input Radar data to the TDC/Position Keeper:
You're right, the Sonar/Hydrophone gives exact, to the yard accurate range!?! Not realistic at all, but it is what it is.
You may wish to read the
Optical Targeting Correction thread to understand what the mod does, why it does it, and what other version are there to use with other mods or versions of the stock game.