Okay, I was one of the ones that thought things looked a bit funny....but after some experimentation I think its pretty close after all.
Follow me here:
--I took an image of a
362 foot long LA Class and parked it at
361 feet
(as close as I could get)
Now the game wont give you a perfect side view for measuring, but if you zoom out a lot you can get close.
--The issue is figuring which patch of water is directly "
Above" the submarine. its hard to see in a still image, but if you use the mouse to rotate a bit back and forth you will see parts of the surface will shift left, and parts of the surface will shift right.....(still with me?)
---Directly between this is a small patch of water that will seem to hold still, because it is rotating on the
same axis that the submarine is....thus is directly "
Above" the submarine.
---From there its easy to
MS PAINT a copy of the sub...(no photoshop)...and reveal that while not perfect it seems pretty darn close which can maybe be attributed to errors in my method.
Totally confused now?
I think the effect of the water seeming deeper than it is just an illusion of camera angles and all that.
Thoughts?