Quote:
Originally Posted by gap
Not bad, but can't you hear the sizzling background noise, as of small pebbles dragged by the waves? That has nothing to do with our model, I still prefer 'Rocky lakeshore, small waves lapping - quick and bubbly' which is very similar to the one you like BTW, except for that noise
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I also saved the sound you're looking for. Let's use it for the rocky islands, and keep the one I chose for smooth obstacles (La Plate, U-Boot bunkers ...
). It will also allow the island sound to be hear from a geater distance, by setting specific values (min and max distances) in Sh3.sdl !