Quote:
Originally Posted by the_frog
The US-type DCs in the guns_UK have about 1000, without arbors. That later Brtish throwers had the arbors built-in.
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I think with my models, on a modern machine, we are to the limit. As I said, I could still reduce the poly count of my model, for instance I could change16-faced cylindrical and circular geometries with 12-faced ones, but even so, I don't think I can ensure the same level of detail staying below 3,000 faces (barrels + arbors)
Quote:
Originally Posted by the_frog
That could be a good compromise. The later British (and likely also the US) throwers had built-in arbors. That means, no arbor was ejected.
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That's not a problem: we can have multiple copies of the same DC, with and without arbors. Do you think there is any other way to mimic arbors detaching from the barrels? DC thrower models with multiple K-gun controllers attached to them maybe (one for the DC and one for the arbor)?