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Old 07-13-17, 12:12 PM   #27
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,166
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Quote:
Originally Posted by scar3tactics View Post
I was having similar feelings about RSRD until I really started using the shipping map to plan my patrols. Before I would just go to the star and stay close to it, now I've learned where the main routes are and that staying closer to shore/islands tends to yield better results. With those changes I just had a mid 1943 patrol where I put 10 merchants on the bottom.

What I'm noticing now is that I get lots of single merchants but no convoys. I understand that there wasn't much of a convoy system in place before late '43, but looking at old war patrols even before then a lot of the encounters I see mentioned involve at least small (3-4 ship) convoys. I was considering going back to the career that comes with TMO, but looking at those campaign layers, historically active hubs like Palau and Truk seem almost completely devoid of convoys. I like the realism of the RSRD shipping lanes, and definitely want to keep the historic invasion forces. But it would be nice if the small convoys were given the same treatment as lone merchants and occurred with some more frequency and randomness (like the TMO layers)

Convoys in RSRD are not randomly generated, they are spawned once on specific dates and times with specific ships. Lurker used historic records to create the convoys, they follow the shipping lanes used, shift with time and phases of the war etc. Convoys are smaller because japanese ran small convoys mostly, ran a few larger ones late in 44 and into 45.

Over time some shipping lanes became untenable due to submarine attack, such as the Bungo Suido-Palau , which is quite active in late 42, throughtout 1943 in the sim but after March or so of 44 convoys quit running that route as they did in real life.Around October November 1944, North South South China Sea/East China Sea traffic shifts close to coast of china.

I'm working as we speak on upgrading RSRD. Adding new ships, missing convoy traffic in some area.Eliminated unescorted ships in late 43- end of war except for occasional small coastal merchant, when they started running convoys. Little ridiculous to see a lone merchant sailing high seas in 1944. Also toning down the rate of spawn among singles before that, Spawn a little too frequently. Various other aspects will be upgraded as well.


RSRD can be a challenge because you do have to work to find targets. Example was a career I started.I went to South China Sea in October 1943 expecting a shooting gallery and after nearly 3 weeks on patrol, only sunk a submarine I encountered and dove to avoid patrol planes.l I decided to patrol 80 miles to east of where I was, boom ran into 3 convoys in about a 6 days. The lane shifts to where I was in 1944 but in 1943 it was different.


Hang in there, it's a lot of fun once figure out where to go.
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