Quote:
Originally Posted by gap
|
Will try ASAP. Just I would like the lighthouse to be 2,5 meters lower.
Quote:
Originally Posted by gap
2. The top mark and the lantern are stored in a library file and they are linked to the main model through equipment file. I have set the lantern to disappear sterting from 25 June 1940 (start of the German occupation). Try to set a mission before and a second mission a few months after this date, and see if eqp file settings are applied as expected.
|
I don't think so. See here :
http://www.subsim.com/radioroom/showthread.php?t=229836
But there is another way to do that very precisely.
Quote:
Originally Posted by gap
4. I let to you the editing of light effects. Currently the light has " nine very quick white flashes every 10 s"; see the picture below for a schematic exempification of Cardinal West lights:
I think such an effect can be achieved in game through over-life particle generator properties.
|
Yeah I know it perfectly :
http://www.subsim.com/radioroom/showthread.php?t=228546