Thread: [REL] Playable Russian Subs
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Old 07-11-17, 09:38 AM   #161
CaptainX3
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Join Date: Dec 2001
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Assuming that the extended campaign mods only change the campaign files, and don't add a bunch of new subs or sensors or weapons, then yes, they'd be compatible, but you'd have to make sure NOT to overwrite the summary.txt file in the campaign folder, because that is what dictates the available player subs. As long as you don't overwrite that, they should work, but I haven't tested them yet.
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

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