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Old 05-14-06, 05:48 PM   #58
Keelbuster
Ace of the Deep
 
Join Date: Oct 2005
Location: BA 72
Posts: 1,092
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Quote:
Originally Posted by Der Teddy Bar

12 Torpedoes used
SUNK
1 Large Tanker 9,765
1 Large Tanker 9,745
dTB - I've been bitching a while about the tonnage for large tankers. In the mod arrangement i have (NYGM TW 1.1), my T3s are 8300 or so. 10k sounds right. Has the mod been updated since 1.1? Am I out of date?

Anyway, I like this mod. Sinking _should_ depend on available buoyancy, and I totally appreciate this attemp tto make the arcade game that Ubi gave us into something real. So, GOOD. But I agree with the other posters that feel that ships are too buoyant. You didnt' respond to my comment about total buoyancy. I assumed that I didn't know what I waas talking aaboot. But I'd like yer opinion- i'm imagining a boat that is fully loaded - like it has tanks and ammunition in every part so it's one step from sinking. Then, a bird lands on it, and it sinks. Total buoyancy should be less than the sum of the parts (compartments) I think. Not sure about this, but a fully loaded ship should go down if one major compartment is compromised. Am I wrong about this? I haven't read the history and the details of these matter, but intend to. Anyways, could you clarify the relationshp between total flotation (buoyancy) and the buoyancy of the compartments (or the sum of them)?

Thanks

Kb
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