I would also like to debunk the idea that because the ships take a long time to sink you do not get credit.
NYGM tested extensively for distance and attaining credit. In all cases we always got credit when the ship sank, that is when the ship sunk.
It is a simple test to perform. Set up a single mission, set the ship to sink very very slowly, torpedo it and d0 a runner while staying in the F12 external view with the ship.
When the ship sank we marked our distance off, furtherest I got was 32+ kilometres away from the ship before I got a sunk report.
It is my feeling that you, the player, are assuming that 'that' ship should/will sink when in fact it will not.
Remember, even if you hit the same spot on 2 identical ships, there are many variables concerning the amount how the damage is inflicted.
Cheers,
Teddy
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