Thread: [REL] Playable Russian Subs
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Old 07-05-17, 05:01 PM   #136
CaptainX3
Electrician's Mate
 
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
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Quote:
Originally Posted by goldfish716 View Post
I just want to say thanks to CaptainX3 for helping other users add content to the game. I would rather have unbalanced ships than turn away new contributions. I know your time is valuable. If you post a bitcoin or other crypto address I will happily tip you for the effort.
You're very welcome, and thank you for the offer. My job does take a lot of my time, so it's tough sometimes. I kinda feel the same way you do though, I'd rather add new classes and balance them when I can as opposed to turning away all new contributions.

It is a game, after all, and not meant to be an accurate simulation... I think most people are more concerned with fun than accuracy, and those who do want ultra realism can edit their own files however they want.
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Thanks,
CaptainX3


New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

"We'll settle this the old Navy way... the first guy to die loses!"
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