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In this case, why don't you make it an event rather than a goal... then it doesn't show up in the first place?
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Because events are not mission objectives and one gets no points for them.
For example in the Caught in the Middle Mission I made looking at Mission status ruins the whole mission concept.
WHY?
Because the main idea behind the mission is to get the player to think strategicly and not tacticly, to do something other than just sink ships.
Looking at the status screen makes it painfully obvious what must be done to complete the mission.
Leaving the goal name blank is a good idea - a really good idea though filling in the goal complete and incomplete messages becomes critical if one does that.