I agree DTB. Whilst it's prolly not comparing apples with apples, I use the NYGM ship damage component that's included in GW and have no complaints. A vast improvement over the shoot, bang, shoot, bang, shoot, kaboom of stock SH3.
Perhaps the problems stem from players still having the SH3 mindset. That is, plough in torps until instant kaboom. I find that I still use roughly the same number of torpedoes as I did with stock SH3 (but aim more wisely) and whilst I don't (always) get the instant indication of a sinking, I usually still end up with the sinking some while later.
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