View Single Post
Old 06-29-17, 02:49 AM   #3
p.jakub88
Gunner
 
Join Date: Jun 2017
Location: Poland
Posts: 93
Downloads: 123
Uploads: 1
Icon1

Hello everyone,

according to the TMO manual, the mod made some changes of the submarine's deck gun.

For which part of the enemy merchant ship i need to aim to sunk it or at least slow it down?

Which ammo to choose: HE or Armor piercing?

When i tried to recruit new crewman to my submarine (being in base before beginning my next patrol), the game says - that there are to many officers already.
What is the max number of officers, that i could have on my submarine? I am currently have a Balao class submarine type (upgraded Gato).

Thank You in advance for response!

Last edited by p.jakub88; 06-29-17 at 06:46 AM.
p.jakub88 is offline   Reply With Quote