View Single Post
Old 06-23-17, 04:40 PM   #41
Wiz33
Navy Dude
 
Join Date: Jun 2017
Posts: 177
Downloads: 23
Uploads: 0


Default

Quote:
Originally Posted by Nippelspanner View Post
Not unfinished?
I am the Captain?

Please, spare me these mantra-like excuses.

If I am the Captain, why must I drive the boat manually?
If I have a crew - where are their voices, their feedback I need so badly as CO?

Right, not there yet, hence: Unfinished.


Edit:

Really? "Junk"?
"True" sub commander sim?

Go play Fast Attack if you want to catch a glimpse of what that means in the realms of PC simulations. There's nothing better than that when it comes to "be in command!" feeling.
Trashing these established simulations shows where you're coming from, really.
Also, in DW, for example, you can have your crew manage every station automatically, "being the Captain".

So much for your implication that this "junk game" forces you to stare on some waterfall.
It doesn't.

Meanwhile in CW, the player is kept busy by flying his own boat.
Ridiculous.

CW gives you the feeling of being a robot-sub with boosted capabilities fighting dumb enemies that ground themselves or go beyond crush depth while pinging like maniacs.

No one mentioned stations. So don't even try that straw-man.
I was there at the dawn of the PC age. I was on the beta team for North Atlantic 86, my name is the the original Harpoon strategy guide and I've played every modern military sim to death. and I do call some of them junk. boosted capabilities my ass. now. those so call automatic crew operation in DW is just junk as none of them would have made it on a real US sub.
Wiz33 is offline