Quote:
Originally Posted by subunit
They're having difficulty getting AI subs not to plow into the seafloor, crush themselves, or surface inappropriately. I don't think there's much risk that they're going to write a perfect torpedo evasion algorithm that works against multiple independently guided weapons. It's definitely possible to threaten from multiple directions by bracketing the enemy and create "no-win" situations barring guidance failures.
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Problem with AI is that you have to have appropriate tools to efficiently debug it. We now have such tools, so expect the AI to be overhauled.