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Old 06-18-17, 10:27 AM   #23
Julhelm
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Quote:
Originally Posted by subunit View Post
They're having difficulty getting AI subs not to plow into the seafloor, crush themselves, or surface inappropriately. I don't think there's much risk that they're going to write a perfect torpedo evasion algorithm that works against multiple independently guided weapons. It's definitely possible to threaten from multiple directions by bracketing the enemy and create "no-win" situations barring guidance failures.
Problem with AI is that you have to have appropriate tools to efficiently debug it. We now have such tools, so expect the AI to be overhauled.
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