Quote:
Originally Posted by Julhelm
The movement system is based on translations, not actual boyancy physics. In fact, the boyancy physics do not kick in until ships/subs are damaged and start flooding.
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That's good to know, although 24 too late (already managed to adjust warhead sizes just yesterday).
This might get useful later, so thanks anyway.
Quote:
Originally Posted by Julhelm
Nobody likes sluggish, ketchup-bottle controls, realistic or not.
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I wouldn't be so sure about that
BTW, all I need to do now is add inertia to other us boats and I'll be uploading "Realism" mod v0.2