Quote:
Originally Posted by gap
Okay, I got it
When Wings creates an image plane, the plane is actually a flattened 6-faces polygon whose sides are so small that you dont even notice them. Those faces are not UV mapped, but S3d requires all the faces to have UV coordinates.
The quickest "fix" for your map polygon is as follows: ....
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OK, it works. Now, I have the map in S3D !