Quote:
Originally Posted by Kendras
Thank you very much for this tutorial !  I didn't know the "Image plane" function. So, all went well, until I tried to import the object in S3D. Error message : " The file contains quads or polygons. Only triangles are supported." So I tried to triangulate the model...
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Sure, my bad for not telling you that you had to triangulate faces before exporting the model.

The quickest/safest way to do it, is to selct the whole object in body selection mode, switch then to face selection mode, right click, and choose Tessellate => Triangulate. This way you wont miss any face
Quote:
Originally Posted by Kendras
...but now the S3D error message is : "The file has 12 uvwmap indices while the main obj-file has 36 vertex indices. This number must be equal."
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Never had this message before

Can you upload somewhere obj, mtl and dat files that you are working with and give me the link?