About 20km out, they will make the sound as you approach - the sound is IN your submarine, not at the subnet itself, which we think is generated as the subnets are rendering in-game. I made test missions for stock SH4 (with subnets added), TMO and FotRSU, and they all had issues around Truk if subnets are employed there, and also if we did subnets off of Baja in other test mission files... Jeff-Groves found stuff from SH3 from years ago, where they mentioned their "fix" for the issue then, in one of the updates. It was apparently forgotten about when SH4 development came along...
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