My crew configuration:
Chief engineer: machine, repair, (3rd speciality undefined yet)
Weapon officer: helmsman, (torpedo), (3rd speciality undefined yet)
Nav officer: helmsman, (watch)
Watch officer: watch, deck gun, (flakgun)
the fifth officer is machine/torpedo/(undefined yet), with GCIG and KC. He's a great boost when fighting, as he's immune to fatigue (GCIG), and can boost the whole compartiment (KC).
Petty officers:
machine: 4
torpedo: 4
deckgun: 1
flakgun: 1
radio: 1 (a second one is scheduled)
repair: 1 scheduled
watch: 2 sheduled, maybe 1 and 1 medic.
I organised my crew by 2 teams, A and B:
machine: 2 PO, 2 seamen
torpedo 1 PO, 3 seamen by torpedo room
watch: 1 PO, 3 seamen, 1 officer
Radio: 1 PO, 1 seaman
Control room: 3 officer, 3 seamen
As i "grow up" in experience, i have medals to give, and all my officer are at least IC 1st class. I planed to give them GCIG in priority, then to petty officers. the only exception is one of my PO that have GCIG, in machine room: an second one is sheduled to have the same, in order to have just one machine team (except for seamen).
|