Quote:
Originally Posted by U-104
You will get the same number of knots, you'll just get them faster.
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I notice 1-2kts difference between fully staffed and half-staffed diesel machine room.
As for staffing:
1. I restart careers until I get a "free" engine officer.
2. I get two master chiefs in the radio room, first two patrols.
3. I train another machinist petty officer(in addition to the two you start with), and the three goats and the officer take turns. During attacks, everyone is on duty, of course.
4. I add another torpedoman, because I fire stern tubes as well as fore tubes, and I want them both reloading quickly.
5. After that, it's a mix of watchman, gunner, and cross-training. Having a cross-trained medic officer helps recharge fatigue faster rather than the officers' berthing space just going waste.
6. I don't fight out with the planes, but if you do, put a flaker in there with #5.