Quote:
Originally Posted by Zosimus
No, I'm not joking.
Oh, and I think the number you're looking for 3 minutes 14.4 seconds. That is exactly 3.24 minutes. In fact, if you multiply that number by 10, you'll get the 32.4 minutes that I mentioned above.
But no, I don't measure ship speed over 3m15s because it isn't accurate. You see, even if you have map contacts on, it will surely take you at least a half a second to click the x on the screen and then turn the stopwatch on. Even then, you'll notice that that x is not exactly in the middle of that box. And the problem only gets worse if you zoom in or out. Suddenly the x isn't even near the box.
In fact, a lot of times you'll watch the ship for 6m29s only to find that it appears to have covered 1.3 km. Really? The ship speed is 6.5 knots? I find that hard to believe. Maybe we should watch it out to 9m43s to be certain whether it's speed is closer to 6 or to 7. I suppose you propose to do all that underwater, scope up while the ship is moving away from you. Brilliant.
Or what if you're hunting by hydrophone? How exactly do you determine the ship length from 25m under water at 14 km away? Do you use your psychic abilities?
Or are you one of the types who fires a few torpedoes off and, if they miss, you just reload your last save and try again?
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I'll assume you meant no offense since tone can't be implied from your text.
I've done real time/bearing and geoplots as part of a Section Tracking Party in a former life. For purposes of the game, the pause key is the equivalent to that Section Tracking Party made up of multiple people. The minimal amount of tine necessary to switch to the nav map and hit pause is actually a lot less than people doing a real plot. How *I* do it in the game with map contacts off is get a range, note the bearing, go to nav map, pause, plot a mark, go back, hit the stopwatch, and wait. Get the new range/bearing at 3:15, go back, pause plot, get the course and speef from the plot, and do it again. Do that over the span of the 10 minutes spent on your final leg and you've got an adequate solution. I don't bother with the plot if I'm doing an overhaul maneuver once I've established his course.