Oi!

Thanks for the replies.
I think you're misunderstanding the issue bstanko6. I've been using GWX3.0 with damage texture 1.0.
Image represents from top left clockwise.
1. GWX3.0 with damage texture 1.0 (damage texture is obviously not applied correctly)
2. GWX3.0 with no damage mod.
3. Vanilla SH3 (validated) with damage texture 1.0
4. Vanilla SH3 with no damage mod.
Damage texture 1.0:
http://www.subsim.com/radioroom/downloads.php?do=file&id=5047
It's like the damage texture is not being applied correctly, no depth, like transparent...
Thanks Kendras. Looks interesting, may get down to some more testing today and will give that mod a whirl.
Edit: It seems the damage image 'Damage_metal_a.tga' is not being applied correctly or at all. Torpedo damage seems fine.