Well, that's the "different strokes for different folks" factor, I personally was irritated by the constant sudden death, so I changed the US sub's hit points from 475 to 950, then edited the DepthCharges.zon file to reduce max damage and the radius. The stock game had 230 hit points inside 15 feet, even one close depth charge would wreck you beyond any hope of repair.
Some people LIKE that sort of thing, my youngest son is autistic and he LOVES those frustrating console games where you get killed, start over, get killed again, start over from the beginning again, repeat repeat repeat. If you can stand that sort of thing eventually you get good enough to beat the game, but to me that's not entertainment.
To the OP, my suggestion is try the game without any mega mods, use the fixes like GFO and acceleration physics, maybe with some of the more powerful deck gun and torpedo mods, see how you like that. When that gets boring and you're looking for more challenge, THEN try different mega mods and/or other gameplay mods designed to make the game harder than stock.
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