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Old 05-01-17, 01:42 PM   #7
BigWalleye
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Join Date: Jul 2012
Location: On the Eye-lond, mon!
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You might try RFB. AFAIK, TMO was not intended to accurately represent the historical capabiliy of the IJN. Pre-war, the USN expected a formidable ASW force and believed that their boats would be highly vulnerable. In the event, the IJN turned out to be much less efficient. I believe that the intent of TMO was to create an opponent force that was as capable as the USN imagined it. So you couldn't go dancing into the midst of a convoy KNOWING that you had a good chance of getting through untouched. Knowing in advance that the enemy is weak was anhistorical. Historically, only the skippers with the great big leather ones even tried the really bold moves, although, when they did, they often got away with them. TMO does not portray the submarine war as it was, but as the USN expected it to be. That's why TMO does not let you duplicate the heroic feats of the great skippers. You already know it can be done.

Now, I also have to say that I was not playing SH4 when Ducimus released TMO. So I am speaking from hearsay about his intentions, and just repeating stories I've read. If I am misrepresenting anything, I hope that someone who knows better will please correct me.

Aside: I personally do not enjoy the approach of TMO. I like to be able to duplicate the tactics I can read in first-person accounts. That's why I play RFB. But a lot of SH4 players, possibly a majority, seem to prefer TMO. YMMV.
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