04-30-17, 05:33 PM
|
#6
|
Growing Old Disgracefully
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0
|
Hi Yattky
The widescreen mod you are looking at is from 2010 (7 years old) not designed for 1920 x 1080 resolution, see mod note below.
You are running GWX3.0 with the wide screen mod.
What about the other mods that come with GWX?
Quote:
Last Comments:
Like I said, the resolution used is 1360x768. The Ws mod dll by Seeadler can handle any resolution but the problem lies on the 2d pages like nav and attack maps and in the Peri/UZO/Bino views. So, this basic mod is adjusted to work ONLY at 1360x768. Others high resolutions are possible but needs new and more hard adjusts, etc.
We choose 1360x768 as a start resolution because it's the major one that have the magic number "768", which means a far more easy adaption, as we only need to work in one dimension (1024 ==> 1360).
Note that some 2d screens are not yet totally adapted...at first because they are no important to we run the game 100% working and also because I want to release this first version ASAP, no more delong ...however they will be all adjusted in future releases.
The adaptation to the WS mode (using this actual dll) have some small limitations all them by the game engine itself. For example we can expand the nav/attack map to any WS resolution...but they will becomes mirrored after the position 1024 (in horizontal),also some loading screen/2d pages are hardcoded to 1024x768. So, i yet don't know if a real port to any resolution major than 1360x768 will be totally doable or not...
And as a last general comments the GUi that I choose to make this first attempt is already very good. It have a sliddeable TDC on Attack_peri and UZO, new flags and others tables tgas adjusted to use all new space available to the player on the maps, etc. Will be good if anyone could add the nav map tools like pencil, protractors, etc to the far right of the nav map window. I guess that this is the major addition that is missed on this first release (for now they work like the standard game /gwx). The cameras.dat also have that dropping water on lens Sh4 effect (by Flakmonkey).
|
There is a concern regarding your SH3 installation.
I would suggest that you un-install again and use this registry cleaner.
Post #70 How To Use The Free Registry Cleaner 'Ccleaner' > Includes Download Link
Also check this out towards the bottom of the post.
http://www.subsim.com/radioroom/show...11&postcount=3
Ahnenerbe WideGui 1920 x1080 Final is a good mod which I have used with LSH3-2015 but does not fill the screen fully.
Peter
|
|
|