Thread: [WIP] IJN MINES
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Old 04-28-17, 06:27 PM   #8
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
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Quote:
Originally Posted by propbeanie View Post
I'll dig through the text stuff and see if we can't get it to say "Sowing Mine" instead of "Deploy Decoys"... although, that'll go through the whole game... ratz - shtinking rigid, archaic game code... kind of like an old man... almost rigamortis, but still breathing... "I'm not quite dead yet!"... "Actually, I'm feeling much better now..."
I was just resting my eyes


btw now we need to implement accoustic and magnetic mines !!!
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