05-10-06, 01:31 PM
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#19
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Silent Hunter 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Quote:
Originally Posted by LuftWolf
The Sim treats attack against surface ships differently than submarines, missiles, or aircraft, in the sense that it automatically deploys more than one weapon against the target using the ATTACKBEST command, usually more than enough. I'll have to look into this farther, but I have encountered the hardcap even when using the FIREBEST command.
BTW, the changes in the new version of the CIWSAttack doctrine allow a single AB DDG to survive against two Oscars until the DDG ran out of missiles, in the middle of the fourth coordinated salvo of eight missiles.
I'd say that's a pretty good improvement.
Cheers,
David
PS When I post the torpedo test version, it the new ciwsattack doctrine will be included.
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Nice. Glad to see it's not letting missiles hit it because it was being too stingy about saving ammo.
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